Robot chess!

Making a Robot (Gundam) Themed Chess Set

During class we made multiple ideas for what to make our chess set as, and from class feedback the winner was the Robots/Gundams theme! Included are my sketches from class from the robots and the runner up aliens. I kind of got a little carried away making the first model that instead of starting a little progress on each piece, I completely finished one! Oops! haha

From the feedback in class about my sketches, I think I will be adding the typical styled "hats" of the chess pieces into the designs of the robots to help decipher which is which. The Pawn generally seems to have a large round "head" so that is what I went with for the basis of my design.



My initial goal for this project was to make a small tiny robot as the Pawn and build up the robots complexity with the scale. The Pawn is generally rather small and round I believe so that is the type of style I stuck with for this first attempt. This took me a painfully long time to figure out how to get the designs to Extrude from a curve, I watched a wonderful Youtuber called PJ Chen Design! She is mainly a jewelry maker but she shows you many different Rhino techniques that can be used for everything else you need too! She is where I learned how to Project my sketches onto a solid base to extrude.

Basically, I made a sphere, drew my design above it, then projected the design onto the sphere, copy the sphere, trimmed away the sphere from the design, and what I'm left with is a solid "surface" of my design in the perfect shape of my sphere! Then I just pasted the sphere back in and extruded my new solid surfaces I made of my design BUT DONT USE EXTRUDESRF!! The only way this works is if you use the toolbar functions at the top of the page under SOLID > EXTRUDE SURFACE> STRAIGHT.  Even with the help of youtube videos, this took a few attempts as you need to do it in the perfect exact order for it to work! To add the intents for the "teeth" I used Pipe along all the lines and then Boolean difference it to give the smile more dimension.



I then decided to add some fun extras like an antenna (still unsure if it will stay) and some little ears! To make the ears I just used the Triangle function and chamfer edge.


I know this will be printed in plastic but it was fun to see what it would look like in different metals as if it was really a robot. I made some renders for plastic and metal.

Deciding on how to make the "base" and how the robot sat on it was very difficult. I thought making the base round would add to the round aspects of the robot, but didn't look right. I decided to try square and sort of make it look like a metal bar by adding "rivets". I think this version looks better? What do you think? I think the base may be a little too thick and might want to be slimmed it down or maybe some more extra details added, but because this is a Pawn, the less details may work better in its favor?


Well that is all folks! I'll be back for the next part of the process! 

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