Making a Robot (Gundam) Themed Chess Set
My initial goal for this project was to make a small tiny robot as the Pawn and build up the robots complexity with the scale. The Pawn is generally rather small and round I believe so that is the type of style I stuck with for this first attempt. This took me a painfully long time to figure out how to get the designs to Extrude from a curve, I watched a wonderful Youtuber called PJ Chen Design! She is mainly a jewelry maker but she shows you many different Rhino techniques that can be used for everything else you need too! She is where I learned how to Project my sketches onto a solid base to extrude.
Basically, I made a sphere, drew my design above it, then projected the design onto the sphere, copy the sphere, trimmed away the sphere from the design, and what I'm left with is a solid "surface" of my design in the perfect shape of my sphere! Then I just pasted the sphere back in and extruded my new solid surfaces I made of my design BUT DONT USE EXTRUDESRF!! The only way this works is if you use the toolbar functions at the top of the page under SOLID > EXTRUDE SURFACE> STRAIGHT. Even with the help of youtube videos, this took a few attempts as you need to do it in the perfect exact order for it to work! To add the intents for the "teeth" I used Pipe along all the lines and then Boolean difference it to give the smile more dimension.
I then decided to add some fun extras like an antenna (still unsure if it will stay) and some little ears! To make the ears I just used the Triangle function and chamfer edge.
I know this will be printed in plastic but it was fun to see what it would look like in different metals as if it was really a robot. I made some renders for plastic and metal.
Deciding on how to make the "base" and how the robot sat on it was very difficult. I thought making the base round would add to the round aspects of the robot, but didn't look right. I decided to try square and sort of make it look like a metal bar by adding "rivets". I think this version looks better? What do you think? I think the base may be a little too thick and might want to be slimmed it down or maybe some more extra details added, but because this is a Pawn, the less details may work better in its favor?
During class we made multiple ideas for what to make our chess set as, and from class feedback the winner was the Robots/Gundams theme! Included are my sketches from class from the robots and the runner up aliens. I kind of got a little carried away making the first model that instead of starting a little progress on each piece, I completely finished one! Oops! haha
From the feedback in class about my sketches, I think I will be adding the typical styled "hats" of the chess pieces into the designs of the robots to help decipher which is which. The Pawn generally seems to have a large round "head" so that is what I went with for the basis of my design.
My initial goal for this project was to make a small tiny robot as the Pawn and build up the robots complexity with the scale. The Pawn is generally rather small and round I believe so that is the type of style I stuck with for this first attempt. This took me a painfully long time to figure out how to get the designs to Extrude from a curve, I watched a wonderful Youtuber called PJ Chen Design! She is mainly a jewelry maker but she shows you many different Rhino techniques that can be used for everything else you need too! She is where I learned how to Project my sketches onto a solid base to extrude.
Basically, I made a sphere, drew my design above it, then projected the design onto the sphere, copy the sphere, trimmed away the sphere from the design, and what I'm left with is a solid "surface" of my design in the perfect shape of my sphere! Then I just pasted the sphere back in and extruded my new solid surfaces I made of my design BUT DONT USE EXTRUDESRF!! The only way this works is if you use the toolbar functions at the top of the page under SOLID > EXTRUDE SURFACE> STRAIGHT. Even with the help of youtube videos, this took a few attempts as you need to do it in the perfect exact order for it to work! To add the intents for the "teeth" I used Pipe along all the lines and then Boolean difference it to give the smile more dimension.
I then decided to add some fun extras like an antenna (still unsure if it will stay) and some little ears! To make the ears I just used the Triangle function and chamfer edge.
I know this will be printed in plastic but it was fun to see what it would look like in different metals as if it was really a robot. I made some renders for plastic and metal.
Deciding on how to make the "base" and how the robot sat on it was very difficult. I thought making the base round would add to the round aspects of the robot, but didn't look right. I decided to try square and sort of make it look like a metal bar by adding "rivets". I think this version looks better? What do you think? I think the base may be a little too thick and might want to be slimmed it down or maybe some more extra details added, but because this is a Pawn, the less details may work better in its favor?
Well that is all folks! I'll be back for the next part of the process!




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